Studio News

Cold Furnace Gathers for San Diego Conference

Cold Furnace Gathers for San Diego Conference

From left, Don Perrin, Producer, Kathy Plamback, QA, and Aaron Guenther, Associate Producer   Members of the Cold Furnace team gathered for a conference in San Diego last week. This was an exciting opportunity for team members to come together in person as the company […]

Combat Medic Lends New Perspective

Combat Medic Lends New Perspective

Matt Bungay at CFRB Hamilton Cold Furnace Studios brings together an impressive group of military advisors, including writers and artists with military experience, for its debut game. But combat medic Matt Bungay offers a new perspective. “It’s a tough job, being a medic, and it’s […]

Veteran Author, Designer and Project Manager to Produce Atrocity: Field of Hands

Veteran Author, Designer and Project Manager to Produce Atrocity: Field of Hands

  Don Perrin, Cold Furnace Studios producer for our debut game, Atrocity: Field of Hands, is a veteran writer, IT professional and former Canadian Army Officer. Don wrote a series of fantasy/scifi novels in the Mag Force 7 series and also contributed to the Dragonlance novel series. […]

Devs get hands-on weapons experience at Cold Furnace

Devs get hands-on weapons experience at Cold Furnace

  There’s nothing like hands-on experience. So in building its military-themed game, Cold Furnace staff goes beyond the traditional tools of game development. Programmers, artists and other members of the team working on Atrocity: Field of Hands receive training on the firing range to help bring authenticity to their […]

Team Interview! Audio Designer – Creating emotion and realism in sound design

Team Interview! Audio Designer – Creating emotion and realism in sound design

Creating an emotionally impactful theme that is cinematic and gritty, while still respecting the military context of a historical action game is one of the most challenging aspects of composing the music for Atrocity: Field of Hands (FoH), says the game’s Audio Designer & Voice […]

Cold Furnace @ Jalloo 2017 game conference

Cold Furnace @ Jalloo 2017 game conference

Group shot! At #jalloo17, a rare moment to capture so many of the distributed production team together. Special Guest, Brian McGee, Jalloo Festival Organizer.     Stacey Meggs, Atrocity: Field of Hands PM, presents Brian with his own Cold Furnace tee! Thanks for all you […]

How to make legit military entertainment

How to make legit military entertainment

  Cold Furnace is all about building hardcore games that give the player a realistic experience. And our Military Advisors have the first-hand knowledge of direct combat to ensure game designers, artists and devs understand the weapons, strategies and tools of modern warfare. Here to […]

Team Interview – Chief Creative Officer! An entrepreneur: From civil servant to games

Team Interview – Chief Creative Officer! An entrepreneur: From civil servant to games

It takes a certain amount of grit, fearlessness, and a serious sense of adventure to pick up and move to the Arctic. But that’s exactly what Cold Furnace Chief Creative Officer & President Lori Shepherd did. “Life in the Eastern Arctic is amazing, beautiful, awe inspiring. […]

Gearing up for Jalloo 2017 – conference and animation festival

Gearing up for Jalloo 2017 – conference and animation festival

Animators and game industry professionals across Canada’s Atlantic coast are gearing up for the Jalloo 2017 Conference and Animation Festival, 15-17 June. Cold Furnace Studios will sponsor the event for the third year running, adding a third speaker to its lineup of presenters. Also new […]

Team Interview – Game Design Director! Man on a mission

Jeff Mundee is a gaming lifer on a personal mission. “One of my primary goals is around building a better game industry in New Brunswick and the Maritimes. For me, that means creating a stronger workforce of people locally (through teaching at the university), supporting indie developers, […]